2012年12月14日 星期五

Georg Todtenbier先生演講記錄 / M10110101 M10110102 M10110111 M10110112 M10110114 M10110116 M10110118


Cultivating Failure
Process in Product design





















Apple
Company culture
Design is powerful









MacBook PRO
Design in every aspect
Design is present in the whole process


User experience
App store 
product 

The process
How we attack problems
Business of innovation
innovate and and stand out





Deign Process
Ideation (Brainstorming)
> Concept (Sketch)
>Prototype(Paper, Foam) 
> CAD (Pro E)
>Final Design(Appearance model)











Client don't want to pay
"Give me 2 quick 3D or 2D "


20-min design process
High speed design







Many Sketches 
> 5x2D 
> Mock ups
> 2x3D 
> 1 Product







EX Dyson
How to get the goal?
Make rough real models early.
5127 prototypes in 5 years
Constant trial and error.


He looked at other thing which is factory.
And STEAL and changing become great ideas.
--Stealing + Improving
--Stealing = Inspiration










Edison invented 1880 lights.
“I failed 1000 times, and I discovered 1000 new ways.”


Make many failures!
Improve ands perfect!

Allow time for the full process !
Allow enough steps for innovation !
Steal, improve, get inspired by the world !
Make failures, be pround about it !

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